Masks characters day 1

I found some preset hair on booth.pm, and finally figured out how to navigate the Clothing Editor in VRoid Studio to find the more specific settings. The resulting render is found above. Things I learned: The preset hair has no rigging whatsoever, I need to BYOB (Bring Your Own Bones) if I do this again.Continue reading “Masks characters day 1”

Animating VRoid Studio models in Blender

I wanted to import VRoid Studio avatars into Blender and animate them, but I didn’t have a source of motion capture data. However, the CMU mocap data set is freely available! I needed two other things: the BVH Retargeter plugin, and a custom JSON file to do the mapping. Here’s that JSON file, as aContinue reading “Animating VRoid Studio models in Blender”