Ian Hubert is the mad god of Blender. He’s put out some excellent videos, but the series that speaks to me is his “virtual set” stuff, including this video:
“Whenever you’re shooting, try to make it an optimal situation”. He goes on to give advice on how to do this:
- Try to keep the shot steady
- Keep the aperture small
- Make sure there’s stuff in the shot you can track
I’m still discovering all the stuff I need to capture good footage for motion tracking, but here’s where I’m at.
- Stand way the hell back from what you’re filming! If you can’t see the floor in the shot, step back until you can
- Capture on a gimbal for horizontal stability, and stabilize the footage in DaVinci Resolve as well
- The key to good tracking is color contrast, and you can tell Blender to only look for contrast in certain colors if that’s how your scene is set up
- You can color the footage in Resolve two ways: one for your final look, and another optimized for your motion tracking
I hope to get more into this once I’ve got my character and clothing work done, because it’s super exciting.
Photo by Dane Kelly on Unsplash
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